Storyteller’s Vault
Bound in Blood
We are all bound in Blood. The modern nights may be ever-changing, but that fact never does. As the Kindred shape the world to their whims, the consequences of their occultism and inhuman ways flow and stain just as readily as spilled vitae. The very streets you walk by night overflow with the machinations of the undead: will you be entrapped by it, or are you the one whose Blood forges the chains?
Bound in Blood is a sourcebook for Vampire: The Masquerade 5th Edition which explores the ways vampires influence the night by means conventional, supernatural, or simply by mere proximity. Within you'll find:
The World Has Teeth: An entire chapter devoted to asking and even giving some answers to what strange and unsettling things Kindred do to their domains simply by existing therein. Complete with examples and mechanics to help Storytellers flesh out their own unique "City by Night".
Flesh, Mind, & Soul: Over 40 pages of new Thin-Blood Alchemy, Blood Sorcery, and Oblivion Powers, Rituals, Ceremonies, and Formulae. Equip your characters with everything from radical alchemical recipes to lost thaumaturgical or necromantic secrets, or give your cast of SPCs abilities that could serve as turning points for entire Chronicles. Includes faction and Clan-specific powers, from the dark might of Abyss Mysticism to the primal rites of the Kolduns.
Apocryphal Implements: Discover and learn of seven powerful Artifacts, each dredged up from the depths of the Kindreds' bloody history. Explore what terrible things such relics can wreak in the Modern Nights, as well as what macabre twists and turns they can introduce to any story they appear in...
Five New Loresheets: Perhaps you're a Kindred Antiquarian obsessed with the detritus of the blood gods, or a bleeding-edge futurist creating new terrors via the backing of CYTOCon. Use these options and more to create compelling and darkly knowledgeable vampires.
From the makers of We Shall be Monsters comes our latest entry to the World of Darkness. Let us know what you think by leaving a review - it helps more than you realize!
We Shall Be Monsters
Here be Monsters. You should know, you're one of them. But, among vampires, there exist stranger and more ancient forms of the Blood than any clan or sect may yet realize.
We Shall be Monsters is a sourcebook for Vampire: the Masquerade 5th Edition which seeks to bring the fringes of Kindred society into the Modern Nights. You can find the following within:
Four new Bloodlines! The atavistic Gargoyles, mercurial Kiasyd, exalted Tlahuelpuchi, and diabolical Molochim. Each come with written history, culture, and archetypes, as well as rules for their Banes and Compulsions.
New Discipline Powers, used by the monstrous Bloodlines. Create dark fey pacts, glide through stone, and generate fire from your blood!
New Merits & Flaws, which aim to give Kindred characters weird and strange traits and qualities.
A new Coterie, The Annex, who seek to gather and archive information on the fringe, comprised of these new Bloodlines. Each member is detailed and written up, and can be used alone or together in your Chronicles to provide intrigue and forbidden knowledge.
Four new Loresheets, each aimed towards a specific Bloodline, expanding them and their history, and giving players the chance to delve into and harness bizarre and buried powers.